![]() Texture pop-ins will occur relatively often as you transition from a loading screen to gameplay. ![]() It’s no launch day Cyberpunk 2077 type deal, but my experience on PS5 certainly had bugs in the form of NPCs taking weird pathing, clipping through the floor and walls. It seems the quick turnaround of games in the series has somewhat caught up with Ryu Ga Gotoku Studios. However, that immersion at times reaches a ceiling. As something of a big Kiryu fan myself, it’s endearing and invigorating seeing the pretty protagonist soak up some rays in high definition, wandering the streets and alleys. In an interview with Crunchyroll, they explained this is due to this being a more suitable avenue for creating gorgeous day scenes. Ishin! also steps away from their usual in-house engine of the Dragon Engine and instead developed the game using Unreal Engine 4. As always, they will be populated quite well, leaving players feeling immersed as they brush up against passersby. Here, you’ll be no stranger to more unique eateries and stores, along with weirdo characters engaging you in the many, many sub-stories on offer. This time city markets, temples and seaside docks collide in engaging ways, with strips and alleys snaking around each other to create engaging off-the-beaten-path routes. Like A Dragon: Ishin! continues the series-long tradition of providing an immersive urban world for players to explore. My worries that lingered during a slow start soon dissipated, leaving for a joyous and delightfully cinematic samurai story to engage with. It’s on the higher end of the spectrum for quality stories in the franchise and I’m glad. Wrapping up my time with Like A Dragon: Ishin! took about 30 hours with some generous amount of exploring and side activities. ![]() People needn’t worry Majima’s counterpart in Ojita is the same charming loose cannon he always is. Juxtaposing this, newcomers will learn of the traditional cast’s deal and archetypes through Ishin as the characters plays roles that aren’t too dissimilar. As someone that’s played just about every series entry (there are over a dozen at this point!), it’s rewarding and engaging to see characters from entirely different games interact in ways they normally wouldn’t get to. Key figures like Majima, Saejima, Akiyama and so on will each appear as their counterpart in the Edo-verse. Despite being set hundreds of years prior to the main Like A Dragon events, the cast’s counterparts are that of the original characters. What is more enriching in these deep narrative moments is that technically you may have seen a majority of these characters before. The only brevity to follow these moments is those found in resolving thrilling boss fights or the opportunity to roam around Kyoto. There truly are moments in Ishin’s story that refuse to let up on their stakes. The body count will climb as intense infighting occurs within the family as distrust grows, with accusations of imposters being thrown around. The story will also open itself up to more conspiracies and engaging revelations. As such, he finds blending in with the ronin family, a group that solves everything with murder and blood, a formidable challenge. Ryoma is something of a nobleman, searching for the right answer through diplomacy. It takes a little bit to get going, but once you hit about the third chapter, the story is turned on its head. Before long, he has to befriend and infiltrate the group, finding answers but also quickly becoming included in political tension, violence and (as expected for the franchise) betrayals.Īt first glance, Like A Dragon: Ishin! appears as a very generic samurai revenge story. Tracing that, Ryoma finds leads in the ronin group the Shinsengumi. The only thing our hero has to go off is the very combat type that the killer used. Players control a samurai named Sakamoto Ryoma on a journey to Kyoto on the hunt for his father’s killer. Whilst still being in the Like A Dragon universe, Ishin! is set in the mid-1800s in Japan within the Bakumatsu and Edo periods. It’s one of the series’ better stories and experiences, only slightly held back by a need for further polish.Īn untraditional blood-soaked revenge story With this, L ike A Dragon: Ishin!, the samurai-based affair, has arrived, serving as a remaking and reworking of the original 2014 game released only in Japan. While we wait for the next mainline entry in next year’s Like a Dragon 8, the development team at Ryu Ga Gotoku Studios has decided to keep the franchise train rolling while at its peak. ![]() The Like A Dragon (previously titled Yakuza) series is in its renaissance period.
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